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by lelandbatey
768 days ago
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I think many of my most favorite games have been AA games. Though "what counts as AA" is probably a big question. Hi-Fi Rush, was a delightful game that earned every $ I spent, but didn't feel like a AAA title. Hades is a delightful game that earned every penny but which wasn't a "AAA" title. I wouldn't call either games "indie", as they both had dozens of people on the teams that made them. But I'd also guess that both games were still made by very different size teams (e.g. 2 dozen vs 5 dozen). |
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For me AAA and AA is about scope of the project. The 3rd option is "small", not "indie".
Hades (I don't know Hi-Fi Rush) is by all means a small game, regardless of how many developers worked on it. Same for Minecraft, or many of the games that other commentors posted.
You want a good measure? Check the price. AAA are $60, AA are around $40 and small games are below.
PS: out of topic but I just saw that Hades 2 is out in early access.