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by ClimaxGravely
771 days ago
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> Which is not really useful, because we usually don't have budgets. The majority of the AAA/AA projects I've worked on have budgets. I'm struggling to think of a project that didn't have a budget. > Team Meat is just two people, four if you include the producer and the composer, I would very much assume they knew each other fairly well, but there's no meaningful interpretation of AA where Super Meat Boy is an AA game. Of course you would expect a small indie team of 2-4 to know each other. I'm saying that once you hit AAA size teams that no longer becomes feasible. |
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We don't have budgets, as in the people not involved in the project don't have any access to the projects so have no way to "rate" on that metric.
> Of course you would expect a small indie team of 2-4 to know each other. I'm saying that once you hit AAA size teams that no longer becomes feasible.
How is that relevant? This here discussion is about the lower limit of AA, not the higher one.