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by iLoveOncall
772 days ago
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I get that "indie" is often viewed as the 3rd option alongside AAA and AA but I don't think that's the right definition. For me AAA and AA is about scope of the project. The 3rd option is "small", not "indie". Hades (I don't know Hi-Fi Rush) is by all means a small game, regardless of how many developers worked on it. Same for Minecraft, or many of the games that other commentors posted. You want a good measure? Check the price. AAA are $60, AA are around $40 and small games are below. PS: out of topic but I just saw that Hades 2 is out in early access. |
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It's even more sad because the only reason that change happened was big publishers wanting in on the success of indie games as a label and concept, but by definition being excluded, so they pushed their own definition, and people gobbled up their corporate cooption.