| Back in 2014 my company switched from Skype to this hot new tool called Slack for messaging. On my £10,000 workstation with dual xeon processors, 64GB memory and a 1TB SSD, you know what was the second most resource intensive app after my c++ compiler, and above my IDE? Slack. We used to close our chat program to compile to save the 1GB memory it was using. > It's a bit theoretical because no editors exist that are smaller that do all of what vs code does You can't ever compare two things if you look for all features to match. Sublime is a pretty good comparison - it's wicked fast, has a bunch of the same features and language extensions. Emacs handles unicode just fine and has a huge extension surface area. > The reason most people don't care is because it simply doesn't matter Hard disagree here - the reason people don't care is because features sell, and as you said, the alternative option isn't there. I work in Unreal Engine most of the time, and about 3-4 years ago, there was an almost overnight exodus of game programmers who would live and die by Visual Studio who switched to Rider, primarily because it was faster than VS+VAX. > Laptops are cheap. Memory is cheap. CPU is cheap. Your time is not This only applies with one application. Now add Slack/Teams, Postman, Outlook, FF/Chrome, Spotify in the mix, and all of a sudden I'm running 6 full web browsers duplicated with all their resources isolated, using more menoey and CPU than Intellij does. I'm fine with Intellij pegging my 32 core thread ripper to index millions of lines of code. I'm less fine with Postman using more CPU than Intellij to display a json document. > Im writing this on a M1 macbook Depending on what software you're working on, your users aren't using M1 Macbookd. My partner's work machine is a5 year old i3 with 8GB of RAM. It's borderline unusable with teams and Outlook running IMO. But the person who benchmarks teams is doing so on the M1 MacBook. |
Anyway, end users care even less. The paying user variety typically has a newish computer (of the last five years or so). The rest are not a great revenue stream. But of course, if you develop for users stuck on really old crappy laptops, of course you are going to invest your precious time in making sure they get a great experience and make all sorts of compromises to ensure they do. But for the rest of the users, good enough is good enough. You'll see from your revenue/usage statistics what that is.
I find the people that whine the most about this topic are exactly those people you should expect to have decent hardware (i.e. developers). Either way, use things that are useful to you.
Spotify and Slack, Teams, etc. seem to be doing OK with user popularity for example and don't seem to be getting a lot of churn over their application performance. And of course a lot of this stuff is used on mobile as well. I've used both for the last ten years without much issues on modestly sized laptops. 16GB is more than enough for me running stuff like that, vs code, intellij, a bunch of docker things, and a few other bits and bobs.
People using MS Windows seem to get a particularly rough experience. That's why lots of developers prefer mac or linux based machines.