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by jillesvangurp 849 days ago
We're talking about developer tools here. Editors are aimed at developers. You can expect developers to have reasonably decent hardware. If you are working wit unreal like you say you do, you presumably aren't using a ten year old macbook air to do your work. That would be madness.

Anyway, end users care even less. The paying user variety typically has a newish computer (of the last five years or so). The rest are not a great revenue stream. But of course, if you develop for users stuck on really old crappy laptops, of course you are going to invest your precious time in making sure they get a great experience and make all sorts of compromises to ensure they do. But for the rest of the users, good enough is good enough. You'll see from your revenue/usage statistics what that is.

I find the people that whine the most about this topic are exactly those people you should expect to have decent hardware (i.e. developers). Either way, use things that are useful to you.

Spotify and Slack, Teams, etc. seem to be doing OK with user popularity for example and don't seem to be getting a lot of churn over their application performance. And of course a lot of this stuff is used on mobile as well. I've used both for the last ten years without much issues on modestly sized laptops. 16GB is more than enough for me running stuff like that, vs code, intellij, a bunch of docker things, and a few other bits and bobs.

People using MS Windows seem to get a particularly rough experience. That's why lots of developers prefer mac or linux based machines.