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It kinda did, though. The Amiga with its revolutionary coprocessors (Denise, Agnus, Paula) was a game changer. However, id Software taught the world that the important part of the software revolution was not in these coprocessors but in fast 3D code. And the Amiga architecture was simply not ready to face that challenge. Now to be fair, I don't think DOOM killed the Amiga, but I am reasonably confident Windows 95 did. |
The Amiga's dedicated coprocessors let it do things an IBM AT or Mac 512k couldn't do easily.
But the AT evolved into the 386 and 486, and suddenly you no longer needed coprocessors to do the heavy lifting.
So you end up with two issues:
1. Did the Amiga market keep pace CPU-wise? I can see the 3000 and 4000 shipped with better CPUs, but how much was the software ecosystem defined by the 500/600/1200? I wonder if this created a tarpit for developers: the Amiga might have been able to do the same tricks as a faster PC, but the development effort was much higher than just recompiling brute-force x86 code to 68000.
2. Where were the custom coprocessors going? The original Amiga chipset was good, and I'm sure the ECS/AGA stuff was even better, but it seems like it was close to "at par" to a PC with a SoundBlaster and a basic Super-VGA chipset by the early 1990s. What could they use to create a new defensible territory? I could imagine a 3-D coprocessor, but designing something that both impressed today and didn't immediately obsolesce is hard-- see the corpses of a dozen early accelerator vendors.