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by mr_briggs
903 days ago
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The warping in the tech demo is definitely more distracting than a simple dividing line, but it's exciting to see the potential for genuinely seamless transitions between single and split screen gameplay! In what might be a bit of a cursed, uninformed thought - but I'd like to see what happens if each player's perspective could be altered individually. Would it be possible for players to have unique camera perspectives when split, and then reorient to the same perspective when within a given distance to transition to single screen? From memory (as I have been unable to find a demo video), the LEGO series had some interesting approaches to dealing with this. IIRC LEGO Marvel Super Heroes gave players control of their camera when in the open world, so in Dynamic Splitscreen mode there was a little fade transition when recombining cameras to single screen. Pretty sure there was a little delay too so it wouldn't recombine unnecessarily, and it was typically a more annoying point of the splitscreen as the dividing line would pivot more dramatically - something the raytraced approach would definitely improve! |
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> the LEGO series had some interesting approaches to dealing with this
Indeed, LEGO Indiana Jones (2008) for sure had it on 360, but IIRC LEGO Star Wars I (2005) and II (2006) did not.
Here it is on The Force Awakens https://www.youtube.com/watch?v=T04B2coSN0Y
In some ways, it was awesome, in others, it was terrible!
- When the viewpoints are very close but still split, things from both views are only slightly offset which gave some weird effect like stereoscopic stuff. Visible at 0:07, 0:11, 2:05 in the SW video above.
- FOV is more or less fixed, so on a 16:9 screen with a fixed FOV you get either fixed wide FOV for a vertical-ish split (nice) but also for horizontal-ish (everything is super small), at the cost of a fisheyesque warp; OR you get fixed narrow FOV and you can't see much left-right on vertical-ish split nor up-down on horizontal-ish.
Overall the combination of both made the games extremely headache inducing for me.
> IIRC LEGO Marvel Super Heroes gave players control of their camera when in the open world
Here one can see the open world sections with the POV control, non-dynamic split screen:
https://www.youtube.com/watch?v=KLRDzNy0t2g