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by scott_w
937 days ago
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Because games back in the 90s weren't developed the same way they are today. The consoles were so different that you had to make significant changes to the games to fit within the limitations of different consoles. This usually meant the game was better on the original than the port (since they'd deliberately designed around that console). There's plenty of stuff on YouTube showing the differences for different games. Avalanche Reviews did a good video of Resident Evil 2 ports across different consoles and generations. |
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The only real difference between something like Unreal Engine and what they used back then is that UE won and is the de factor standard whereas back then most were rolling their own still.