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by PH95VuimJjqBqy
933 days ago
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No, most AAA studios had their own engine which was designed to port to the different consoles. The only real difference between something like Unreal Engine and what they used back then is that UE won and is the de factor standard whereas back then most were rolling their own still. |
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All you've posted in response is a small number of games that were obviously ported AFTER released (in one case 10 years after).
Unreal Engine has nothing to do with this. It was first released in 1998 as a PC engine, not appearing on consoles until the Playstation 2 era in the 2000s. The 2000s happened after the 1990s.