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by ender341341
942 days ago
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def no insider info on my side but from what I've heard/read they pretty regularly have a team spun up to explore a half life 3 but at this point they're afraid of a duke nukem forever (not that they'd make a shitty game like that) and that even if it's a great game it'd be seen as underwhelming because the community has hyped itself up so much on it over the nearly 20 years. |
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From Valve's perspective, the Half-Life property is pretty valuable and its served them well as a means of demonstrating the newest source engine updates with a ton of hype bootstrapped because it is Half-Life.
Despite it's popularity, Half-Life is a delicate property in the sense that the story hinges on a lot of unknowns that are not revealed straight forwardly, similarly to LOST, the lack of detail stokes that mystery to the audience's delight, because they know there will be a big payoff that explains these mysteries at the end of the tunnel. That's a lot of pressure for the writers room @ Valve, especially so considering the development process of the game engine/assets itself.
It works for Valve. It sucks for fans, but the alternative is ending the property early or extending the property far beyond its intended shelf life. As long as I live to see the end of the narrative, I'll be happy. If not, then valve pls fix.