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heywhatupboys
963 days ago
Unity is older than the Core runtime. They had to use Mono as their base.
1 comments
fulafel
963 days ago
Assuming they had C# or .NET as a constraint. I'd wager not, they just wanted something that would work for "scripting".
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geon
963 days ago
C# and their own custom clr language was the only supported languages, so yes.
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fulafel
963 days ago
There were lots of other languages with support available.
I don't think Unity had anyone mandating they had to use .NET or C#.
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speps
963 days ago
It used to be C# along with JS and Boo (a Python for .NET). All docs had examples in order of preference for JS, C#, Boo.
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geon
961 days ago
They called it javascript, but it was not. Not even very similar.
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