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by geon 963 days ago
C# and their own custom clr language was the only supported languages, so yes.
1 comments

There were lots of other languages with support available.

I don't think Unity had anyone mandating they had to use .NET or C#.

It used to be C# along with JS and Boo (a Python for .NET). All docs had examples in order of preference for JS, C#, Boo.
They called it javascript, but it was not. Not even very similar.