| >Owning is wasteful unless you have close to 100% utilisation. If you're going to veer into Economics 101 then you'd better reconcile with the fact that this "renting" only causes more surplus to be captured by the publisher, and not by the consumer. A. You pay for an x-box and you own it. You can mod it, develop games on it, play games on it, sell it, whatever. Economists tell you this is "inefficient" because the xbox is not 100% utilized, and so in theory you have incurred an opportunity cost. B. You pay $amount for the privilege of "renting" a game that is streamed to your television over the internet. You own nothing. Your access to the game and/or the game console and/or the service as a whole can be terminated at any time, for any reason, at the whims of a gigantic faceless transnational corporation. You have no means to contact an actual human at customer support because there aren't any humans working in customer support. The corporation gives less thought to you than you do to a mosquito that splats on your bumper as you drive home in your Elonmobile (which, incidentally, suffers many of the same problems) I'll take option A, thanks. |