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by mikepurvis
1265 days ago
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Yes, I understood that it was "hardware" as in a fundamental constraint of the physical controller, but appreciate the clarification. Certainly if it had been enforced by the console firmware, then it would be a no-brainer that emulators should do it. Funny story about this actually is that a while ago I was retrofitting an old dance mat to be an XInput device via a Teensy, and I ran into a constraint where XInput's d-pad support only allowed one direction to be set at once, which obviously doesn't work for that use case. I ended up giving up and having the Teensy emulate a USB keyboard instead. (This was for use with Stepmania and Necrodancer on PC.) |
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