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by LocalH
1265 days ago
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Games of that era tended to hit the hardware directly for I/O, meaning that there is no firmware that can enforce any such thing. AFAIK the Game Boy boot ROM just verifies the Nintendo logo data, plays the chime, then boots the game, and after the game boots, the boot ROM completely disappears from the memory map. |
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Meanwhile the PS3 and Xbox 360 had hypervisors.