| To everyone who worked on System Settings, you put in a ton of work, and you're all very talented to ship something in a new framework (SwiftUI) that has gone on to millions of devices. I only have one question: who was in charge of the thumbs up / thumbs down on this new design? Was it Craig Federighi? You all did amazing work with the tools offered - SwiftUI makes the side bar navigation and simple cell table views the easiest to iterate and create - and you all achieved that. Someone should have stepped up though and waited till next OS release for a change like this (with the new SwiftUI layouts, etc) - or potentially not touched it - or explain in depth why a side bar makes sense for settings, the most cognitively demanding part of an OS now with superfluous information on the side? That's critical real estate to lose, then doubly hurtful with visual clutter / something were expected to ignore. |
What are you talking about?
First of all, there's zero "critical real estate" to lose. Settings doesn't, and never has, taken up even close to full screen width on any regular laptop/monitor. And it still doesn't. Literally nothing is lost.
Second, why doesn't it make sense? The previous icon palette was a usability disaster. I'd spend 15 seconds hunting for which damned icon I was looking for each time. The sidebar has much more logical groupings. Plus, when you follow a button/link in one panel that leads to a different panel (e.g. accessibility to keyboard, or vice-versa) it's clear visually where you are now, because a new category in the sidebar is highlighted.
And I just have no idea what visual clutter you're talking about either. Do you find tab bars at the top of a dialog to also be clutter? Do you find the menu bar to be clutter? Because this works the same as both of those.