Hacker News new | ask | show | jobs
by anonymouse008 1334 days ago
Right on - so I'd much prefer the focused user pane of leaving the previous "table of contents" view. This is what happens in Privacy & Security System Settings now, click any of them and leave to a focused pane about the topic you just asked about. If you're wrong, go to the back button.

Focused Panes of action to me in a desktop environment is correct for the context. Trackpad and MagicMouse environments to me are primary click/twitch, not 'tap thing under glass' based UIs. Click/twitch means back like UIs are easily accessed, while 'tap thing under glass' means vertical scrolls and the like are easier.

System Settings are made as if the cursor doesn't exist on the Mac, which is plain wrong. Just look at the iCloud pane: it has so much wasted real estate to the table cell space from title to toggle switch, why?? God forbid you actually just click the 'Contact' cell itself, nope! you must click the smaller toggle switch all the way to the right!! And this is after you just swiped down to see the rest of the page. Oh yeah, and the whole consistent paradigm of swipe-to-edge to go back -- nah, that doesn't exist either [0].

You could fit n-times the number of settings if you removed the left bar and the horrible tableview style for settings. If you're familiar, these should be collection views with as many large icon settings just like Finder's icon view, where a click on the icon or the label will toggle the preference for iCould.

I guess too I'm just looking for consistency from all of Apple's software. These interactions should all be standard subclasses to the whole organization

[0] Safari's swipe to go back should be made available to notes, settings, etc

1 comments

The goal of good UX isn't to "fit n-times the number of settings". It's not about maximizing density (or not wasting pixels or real estate).

It's about clarity, affordance, organization, and not getting lost. And also, yes, consistency as you say -- this has become more consistent with iOS settings, which is a good thing.

(I also don't know what "click/twitch" means. Googling it gives me zero results that aren't for Twitch streaming. But in any case, the navigate/back paradigm has nothing whatsoever to do with which input device you use. Neither mice, trackpads, nor touchscreens have any kind of consistent "back button". Sometimes there's some side button or side swipe that works with some programs, sometimes there isn't.)

Yeah, I'm not classically trained to speak in the right terms. The whole idea for me is, can I get what I want to do, done, in a more enjoyable way? That to me is all things - the ideas I threw out were just brainstorm novice ideas that I would find helpful. Enjoyable also becomes philosophical - which is good - but should be understood through the way it works, obviously + consistently.

Yeah, click/twitch is a made up term just now. Though I would say an affordance of the input device one uses does dictate what is 'easiest‘ or 'most natural' to use - a quick swipe once the edge of a window is reached, to signal either refresh (for pull down) or go back / forward for horizontal edges sure feels nice on a trackpad. I believe had Apple had a slide swipe via edge earlier in its life - we would have gone straight to glass only devices, no home button.