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by apazzolini 1360 days ago
You forgot to mention "at 60 FPS".
2 comments

An Xbox Series X costs almost half of this 1 PC component and will run everything at 4K 144hz.

correction: 120hz not 144hz.

A Series X will not render very many AAA games at 4k/120fps (if any at all). And it definitely won't do at Ultra level settings.

PC gaming at the high end has always been about spending a lot of money to get the best graphics possible. Consoles always have much better bang for the buck early in a new console generation.

The 4K 144hz you get on the Xbox Series X is almost certainly lower graphics settings than you could run at 4K 144hz on the RTX 4080. I don't think the difference is enough to justify the price difference but comparing resolution and framerates isn't apples to apples.
And you'll still be playing the same game. If you want to spend almost a thousand dollars so your game renders more eyelashes that's your choice. My point is that NVidia's pricing is making PC gaming inaccessible to people who don't have wads of disposable cash to spend on diminishing returns. I would strongly recommend anybody who's looking into getting into current gen gaming to steer clear of playing on PC as the pricing of PC components is completely out of control and console pricing is looking increasingly more reasonable.
Then you can buy 3060Ti and configure quality similar to PS5. They are not target audience for xx80 or above.
How is it making PC gaming inaccessible? You don't need top of the line hardware to play even the most recent PC games. You need top of the line hardware for "more eyelashes", but that's very much a choice (that you get with PCs but not with consoles).
I literally said: > I don't think the difference is enough to justify the price difference

PC components are definitely too expensive right now, for several reasons, including Nvidia's pricing choices

4K 120hz is merely the limit of the HDMI standard used on the Series X. It is not a hard requirement needed to publish on the platform. This would be akin to claiming that the PS3 was a 1080p 60Hz console, when the vast majority of the library managed closer to 720p 30hz.

While developers are free to make 4K 120hz their target, few games attempt it, and the ones that do, often make significant graphical compromises or are graphically undemanding to begin with.

No, it will run everything at lower quality settings and at lower resolutions. The "4K" is usually just 1440p/1080p upscaled.
Series X is true 4K according to website[0]. Series S plays 1440p, upscaled to 4K.

0: https://www.xbox.com/en-CA/consoles/xbox-series-x?xr=shellna...

The notes on the site say "4K at up to 120FPS: Requires supported content and display. Use on Xbox Series X as content becomes available".

That certainly implies many games dont support it.

That's only for lighter games. Heavier games still do upscaling: https://www.notebookcheck.net/Cyberpunk-2077-cannot-run-at-4...

I'm not really sure what Microsoft is trying to say on your link but the Series X definitely cannot run everything at native 4K.

And since when marketing material is to be trusted? My understanding is that they do quite a lot of scaling tricks with consoles.
I think them meant xbox series X, not S.