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by somehnacct3757
1418 days ago
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Gaming as-you-define-it is surely dying and it took maybe 15 years for microtransactions to do it in. However, more people play video games than ever before and more games are released per year than at any other time in human history. So what died exactly? Certainly not an industry. Only a business model has died. A game's business model has always been inextricably tied to its design, going back to arcades. So designs you like are dying. This is why I classify your behavior as gatekeeping. All those happy gamers must be enjoying games wrong. The designs they like are not valid game designs because they aren't adherent to your design aesthetics. Do you miss paying a fixed price for a fixed amount of content, never to be updated? Nothing about that is incompatible with microtransactions. In the old days we called them expansions. These days they're called battle passes. Do you miss paying for access to a live game server? Those used to be called subscriptions. Now we've found a way to offer free subscriptions to any and all, subsidized by gamers who have the financial freedom to support their favorite games. [edit: for politeness] |
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Have you made free to play games? Anyone who has taken even a small look at it obviously KNOWS that it's not people with "financial freedom to support" who are putting money into these things. Stop kidding yourself.