If you have millions of ops per day, a million-to-one chance of something means you'll see it every day! And it only takes a few noisy customers to bring these issues to light.
I saw this first hand when I was overseeing the crash reports during the release of an online AAA game. A game with millions of players.
A fairly frequent crash bug was caused by a line with a comment explaining that it could theoretically cause a crash but that risk would be one in a million.
It only happened on players connecting or disconnecting from the server. Unfortunately it was a server crash so once it did occur it discontented up to eight players.
Then present it as a fun fact rather than as a correction?
And I'm not trying to be mean but I think the way you phrased your last line is accidentally anti-educational. Your last line treats 1 million ops and 4 million ops as nearly equivalent, when the truth is that 1 million ops is far from "every day" while 4 million ops can easily be called "every day".
And if you dislike the word "argument" pretend I said "point"? I think you're reading connotations into that word that I didn't intend.
And yet... here you are, having applied that same mathematical principle to calculate the probability of observing a one-in-a-million event at least once in 4mil independent trials. That's probably something you already knew how to do, but if not, it's a pretty educational moment. ;)
ps — "to be pedantic" means "fun fact" but sarcastically.