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by aixi
1569 days ago
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>Having said that, I still think they should add some accessibility features that can make the game easier. What they do in Mario Kart or Celeste I think is great. Instead of making difficulties which means some of them won't get proper design and balance. Focus on a single difficulty, but add accessibility features that can make it easier. I think it's important to do that so people who have handicaps, are younger, are too old, don't have the time and patience, can still experience and enjoy some of the games. They could choose to play some section normally, and when they get stuck, instead of quitting the game, they can try and give themselves some help to get over it. But why? The difficulty is part of the experience and adds up to the oppressive nature of the ambiance. In a sense, the difficulty is part of the artistic vision of the designers. Not every piece of media or hobby needs to be vanilla and accessible to everybody; you would not request of Dostoyevsky for a 'simpler version' of his works, so that children and those not inclined to reading could experience them. |
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I am not disabled in any relevant way, but i know intimately people that is, and having a big chunk of the world unreachable like that is very demoralizing.
Accessibility is important; short of a punishing worldwide eugenics program, there will always be people that require accommodations, and that may perfectly happen to you or a loved one.
It's always good to be mindful of other's needs.