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by falcolas
1572 days ago
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Imagine being a player who wants to collect new skins or looks in a modern game. In almost any modern game that offers microtransactions. Even indie games are starting to sell cosmetics, so they aren't left out of the feast, err, leaving money on the table. Your choice is usually limited to: 1) spend money, 2) be unable to get all cosmetics, and occasionally 3) spend hundreds to thousands of hours to obtain the skins. The worst part is that the average player seems to be fine with this, since it's not selling power - as if power's the only thing that matters in a game. |
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