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by lowbloodsugar
1592 days ago
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Recently ran a benchmark against Rust and Java for a particular aspect of our code. The Rust completed in less time, using one thread. Java required twice the time, twice the memory, and thirty five threads. Even if your GC isn't pausing, it's still using as many CPUs as it can to trash your d-cache looking for objects to GC. |
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On that count alone I would never-ever consider it in hobby/games project of any sort.
It doesn't matter what features a programming language has, if it takes seconds if not minutes to compile even relatively small projects (less than 50-100k LoC).