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by Andrew_nenakhov
1612 days ago
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Games have become less experimental and more streamlined in a chosen genre. Take Sc2: it has three games in it: arcade space combat, arcade planet exploration, and an adventure plot. Current gamemakers shy from such experimenting, and the resulting products are far less diverse, especially among big budget titles (too much risks, understandable, but still). |
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Like Fallout 2? Check Atom RPG and Wasteland.
Like classic RPGs of 2000s? Check basically the entire 'Spiderweb Software' catalog.
Like Xcom? Check out Mutant: Year Zero
Metroidvania? There's a bunch (played Blasphemous recently, pretty good)
Zombies? Project zomboid
Pokemon? Monster Sanctuary
Lore you have to discover? Kenshi, Vagrus
Weird? Let's get weird: Library of Ruina