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by skohan
1824 days ago
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Apple's developer hostile in general. They create a narrow space where it's possible to make money developing for their platform, but there's a huge risk that: a) they will make a decision which makes your product no longer viable, or b) they will decide to replicate your product as a 1st party offering and render you redundant (e.g. tile) Adopting open standards like Vulkan would be the single best thing they could do to support games on their platform. Games are extremely high-investment, and having to develop against a second back-end like Metal is a perfect reason not to support a platform. Apple's friendly to developers as long as they are willing to stay on the reservation, but there is no reward for doing so. |
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