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by skohan 1824 days ago
Doom 2016/Eternal shipped with Vulkan and they are two of the best optimized games ever made.

I don't buy that Vulkan is not a first-class choice for graphics. To the extent that it has issues, it's only because of (developer hostile) lack of support from major software vendors.

1 comments

Pity that outside Android 10+ and a couple to Swift ports, most AAA studios don't care.

Now that Microsoft owns Doom, let's see how long it holds its Vulkan implementation.

I don't see what this has to do with your argument
Just like yours doesn't.
Mine does.

> skohan: failing to support open standards is not developer friendly

> pjmlp: closed standards are developer friendly, because Vulkan is inadequate.

> skohan: Vulkan is provably adequate

> pjmlp: Microsoft will use its cash advantage to prevent the successful use of open standards, and is therefore developer friendly???