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by viceroyalbean
1880 days ago
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Looking forward to checking this out. I've been playing around with some physics based ideas in Godot but had issues with collisions. Hoping that the collision fixes mentioned in the changelog applies to what I'm doing. I'm very impressed with the quality of Godot and its continuous improvements. |
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I say this because I've shipped physics simulation games and Godot has been the simplest most reliable engine for that.