| > Due to a combination of Android user's reluctance to spend money on apps at all and the rampant piracy that Android's open model makes trivially easy Ridiculous allegation, which doesn't take into account the wealth inequality around the world. Hundreds of millions of people in the developing world have a smartphone today due to Android; a $1000 phone, or even a $400 phone is way out of reach for them. So the "reluctance to spend money on apps" is that it's a choice between that and food on the table. Also, very few people are side-loading apps - the rest are too tech illiterate to make that happen. Add: I responded to your post because you're calling Google Play a "pyramid scheme". From fisherfolk trying to sell at optimal prices to daily labourers hunting for jobs, you've no idea how many people are enabled by the platform and its apps. |
Firstly, I'm not sure the struggling to survive demographic are the ones giving devices to their children.
Secondly, kids (and adults for that matter) have been conditioned by the market to expect software for free. You can read all my reviews on Google Play to see how offended they are that stuff isn't free, with some even moaning that there should be video ads that will unlock the app for 30 minutes.
Thirdly, I've seen YouTube videos made by kids specifically giving instructions how to download my apps for free. In fact, generally you just need to sideload just one "alternative app store" and you're good to go. This isn't rocket science. It's following a few simple steps that aren't hard to find.
Finally, I'm making broad generalisations about the vast majority of app store activity. The existence of fisherfolk isn't relevant here. I know people are enabled by the App Store existing. I've been lucky enough to live comfortably for the past decade entirely because App Stores exist. I'm merely offering a few thoughts from the perspective of a long term app developer that some people may not have realised.