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by _a1_ 1970 days ago
Wayland doesn't even work for me, so I guess I don't have such problems. I'm not really into the actual arguments between NVidia and Wayland folks, but I suspect it's something like "they don't want to bow to us, therefore we don't want to work with them" from both sides. Like a kindergarten ;)
2 comments

Only Nvidia has a history of being uncollaborative to open source:

https://www.google.com/search?channel=fs&client=ubuntu&q=lin...

At some point, even in kindergarten, some kid's just being an ass.

That's part of what I'm talking about. Giving a 'f you' sign on a public conference is not professional at all. I mean I know that it's Linus who did it, and we all like Linus, so we give him a free pass with his sh-ttalk, at the same time when we would condemn anyone else who uses such rhetoric who isn't Linus, but in closed-source software development world such clashes happen all the time, each month. Whether a software project in such environment is a success or failure depends on whether people will get along with each other, or not. In case of Nvidia/Wayland I think that simply people just don't want to get along each other.
Yeah when two parties fights, two are to blame. /s

Sorry, I'm picking sides here. :)

It's more like "Nvidia claims they support a certain API, but it's utterly broken, and developers are rightfully fed up with that".
Having talked with some multimedia developers, EGLStreams is actually the better API, but it's nVidia's and thus disliked, whereas the other side wants you to use DRM-specific buffer sharing mechanisms... which won't work for non-DRM driver like nVidia (and then there's IIRC some licensing issues that mean nVidia can't use DRM, and so on).
I thought that software development was about finding solutions to problems, not escalating existing problems and demanding changes so we don't have to adapt.