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by p_l 1970 days ago
Having talked with some multimedia developers, EGLStreams is actually the better API, but it's nVidia's and thus disliked, whereas the other side wants you to use DRM-specific buffer sharing mechanisms... which won't work for non-DRM driver like nVidia (and then there's IIRC some licensing issues that mean nVidia can't use DRM, and so on).