| > No particular date was set for when users would be able to install apps with the new features. The expectation is that apps will support the new features on day one. Because that's how it has worked in the past. > what excitement are we talking about? Users will get app updates automatically as they become available. Again, historically, apps support the new features on day one. That won't be the case with this release because there's no way an App developer will be able to ship an app to App Store review in 24 hours and have the app available the same day. > Are you suggesting that users typically buy a whole load of new apps on the one day iOS updates ship, but only if those apps have features only supported by the new OS? I'm not so sure about buying new apps, I am saying that typically existing apps get updates that take advantage of new features and those are typically available on day one of an iOS update and won't be this year. I don't think iOS 14 has any major game changing features, so I don't think we'll see a massive buy in of new apps or anything. But if this trend happens again with a release that DOES have major new features then it's a big disappointment. > So we’re left with the possibility that the developer has bugs in the last iOS 13 version of their app that did not manifest under Beta 8, but do manifest under the GM. Keep in mind that developers on iOS tend to think in terms of larger updates. So an app developer may release a new major version on the same day as iOS 14, or iOS 13, etc. These are typically 'free' updates for existing users, but they're whole version updates and come with a larger set of changes. In the past, developers had time to prepare for release. If bugs existed in version 3 of their app running on the iOS beta, they probably fixed those in version 4 (unreleased) of their app, and planned to submit and ship version 4 the same day as iOS 14. That entire process is not going to happen this year, so it's possible that bugs existing in iOS 14, but did not exist in 13, will be present in apps until those updates ship next week sometime. Edit: >and certainly in no way justifies Apple being called an ‘Asshole’ I'm not calling Apple an asshole, I'm not defending the author of the article who is calling them an asshole. I'm simply explaining how it worked when I worked on a major top 50 app in the App Store. Thank god I'm not doing it anymore, it was stressful enough doing it in previous years, it's probably even worse today. |
My guess is that Apple would have taken this into account when scheduling the release.
If there was some marquee feature where day 1 support was important, this would have been part of Apple’s planning.
It’s clear to me that this is really not a big deal at all and that the original author - not you - is trying to manufacture outrage where none is merited.
It’s also not clear to me that any significant end users would have reason to expect most apps to be updated on day 1.
Apps have simply never adopted all the new features they could, day 1 or not. Often adoption has been gradual. Even things that are very obvious like screen size changes sometimes have taken months to be supported.