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by AnIdiotOnTheNet
2113 days ago
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I never got that into Civ, so maybe it is mostly my ignorance of 'proper' play speaking, but I actually rather liked the change to non-stacking units as it seemed to make the combat more tactical and less an exercise in simply who had the bigger numbers. |
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Many other games like Total War series or Age of Wonders dealt with the overall question by having split strategic and tactical game modes, and they're hardly alone in that. Civ5 and 6 tried to keep the bastard child of those two game concepts in the same strategic-map and it just doesn't work that well.