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by qhalCAZ
2197 days ago
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I agree with the top comment. The "method" is basically: Instead you can look at the team’s historical data and apply statistical techniques. Except that is already what every experienced developer is already doing, albeit in an intuitive way. Intuition is superior here, because statistical models don't work for creative domains, and anyone who says so has something to sell. |
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Say you have your usual list of breakdown tasks and assign a time/budget estimate for each in terms of “low”, “most likely”, and “high”. The intuitive answer is to sum up the “most likely” for your total estimate. However, this ignores the probability that a delay in one task affects others.
Instead, if you take into account the covariance relationship between tasks (using historic or simulated data) you often find that “most likely” summation has a quite low probability of being met. For the org that applied this, there was a less than 20% chance we’d meet or best that intuitive estimate. No wonder we were chronically over budget and over schedule!