| One thing that has mystified me is all these people talking about text editor responsiveness, whether it feels "snappy" or not. What are they talking about!? I mean that as someone who has grown up with 3D shooters and is obsessive about tuning networks to the lowest possible ping times to improve latency for competitive gaming. I always turn triple buffering off because I can definitely feel the difference over double buffering. Practically every editor I use updates with the maximum 60Hz refresh of my monitor, and that literally can't be improved upon any further through software alone. The exception is Microsoft Word, which does about 30Hz and I hate this, but it's a shitty WYSIWYG editor, not a simple fixed-width text editor. I mean, seriously: I'm playing Doom Eternal at 4K with a constant 60fps, no dips. That game is processing a decent chunk of a terabyte per second of data at that rate. What is this mysterious difficulty people have with editing ~100KB text files!? Either this forum is full of people editing insane multi-gigabyte files (By hand? Why!?) or they're doing it on their 486SX PCs for nostalgia reasons. I seriously don't get it. |
I remember using one editor perhaps 8 years ago, and if I tried multi-cursor mode with more than ~40 insertion points (totally reasonable to edit 40 similar lines at a time), it took a couple of seconds to register each keypress.
Similarly, other editors wind up choking on syntax highlighting, or large files, or find & replace, or documentation lookup, or whatever.
The "mysterious difficulty" you mention is often literally several seconds of latency with, say, a 30,000-line file, whether it's with opening, scrolling, editing, or the other more advanced features already mentioned.
I'm honestly pretty baffled this isn't something you've encountered before. This isn't about hertz, it's literally about entire seconds or large fractions thereof.