| > Common Lisp has no eco-system to speak of for machine learning, https://www.cliki.net/Machine%20Learning > web development, https://www.cliki.net/Web https://en.wikipedia.org/wiki/Viaweb https://en.wikipedia.org/wiki/Reddit#Technology_and_design (though it admittedly got rewritten into Python) > command-line utilities, https://github.com/TeMPOraL/hju, among, like, hundreds of other examples > games programming, https://en.wikipedia.org/wiki/Game_Oriented_Assembly_Lisp https://github.com/shirakumo/trial http://xelf.me/ https://borodust.org/projects/trivial-gamekit/getting-starte... > mobile development, https://wukix.com/mocl http://kriyative.github.io/2011/03/26/ecl-for-ios-updated/ https://common-lisp.net/project/ecl/posts/Lisp-ECL-and-QML-Q... > GUI programming, https://common-lisp.net/project/mcclim/ https://www.cliki.net/GUI > embedded development https://cliki.net/embedded http://www.ulisp.com/ (not technically Common Lisp per se AFAICT, but seems to have very similar semantics) > Building common lisp is a pain, because packaging/ASDF is terrible and you don't easily get a nice and small statically linked executable out either. https://www.xach.com/lisp/buildapp/ http://www.sbcl.org/manual/#index-save_002dlisp_002dand_002d... https://ccl.clozure.com/manual/chapter4.9.html |
[] For the record CLIM had interesting ideas, but last I looked, calling McCLIM's implementation of them a toy would be charitable.