| Both of my kids played a lot of Roblox until we banned it. They easily became obsessed and were violent when removed, even with a tightly controlled schedule. They would try to connect to offer WiFi networks to get access and would steal our phones to get access. We ended up having to detox them like it was a drug. Beyond that we found that the openly mod-able nature of the game allowed some remarkably disgusting 3D models and game modes. Just Google it. It was not hard to find a room with 50 kids holding adult store items and doing extremely inappropriate things. The system is also rife with predators. One game let them share pictures somehow. Some guy was asking my daughters to send them pictures of their feet. Try to censor that request in chat, I guess. This if course sets aside the caste system that is built on their in-game currency. Scammers can convince your kids to trade their favorite items away in a "trust trade". Roblox is not appropriate in my experience. |
The thing with kids is that you will not be there all the time, especially when they get older. So banning something they like, doesn't seem like a good solution to me. They will have to handle such impulses themselves. So if you can let them handle their own impulses, that is way better.
For example I will never tell my kids that they cannot smoke, because that will be out of my control anyway. But when we walk to a hospital, there are always patients outside smoking (who obviously look sick). Then I tell them "look at those smokers, how sick they are. And it really smells bad too" etc. When I ask them about smoking, they have very negative associations with it.
So if your kids are doing inappropriate things to play, maybe talk to them as if they are adults, and make a reasonable deal. And show them how their decisions will impact them.
Raising kids is not about enforcing rules, it's preparing them for the real world where they need to make their own decisions.