| > The previous interface conventions were unusual and clumsy Unusual, sure. Clumsy? not at all. It was extremely efficient and hyper-organized. The real problem was that it was different, and people just don't like change. This new interface is great because it's easy to use for Maya/Max people, and it's still similar-enough to the 2.7 era so as not to alienate long-time users. |
I'd also go so far as to say that the 2.80 UI overhaul has slowed me down a bit. Things that were a single key stroke away are now an extra one or two. Menu items have been renamed and rearranged (often for the better) but now I have to go hunt for them and relearn them. If these help Blender become more popular, then that pain is worth it.
Bravo to the Blender team!