It seems that the only way is to do a serious video tutorial series, something pro. Both 3D Max and Blender look huge things you cannot start learning on your own.
Admittedly it was 17 years ago, but I gave up my hobby of making maps for Westwood games because I couldn't figure out how to use 3dsmax. Of course, there weren't any YouTube tutorials back then.
A couple years ago, I learned to use Blender through cgcookie tutorials and googling. Nothing was easy, but everything made sense eventually. It really makes me appreciate the free tools and learning resources we have today.
A couple years ago, I learned to use Blender through cgcookie tutorials and googling. Nothing was easy, but everything made sense eventually. It really makes me appreciate the free tools and learning resources we have today.