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by sprash
2547 days ago
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X11 applications are able to directly render pixels on the screen via OpenGL. In Wayland those pixels are always rendered to a buffer which will then be composed on the screen. This doesn't mean games will be "unplayable". It just means that the performance will depend on the compositor. And since the compositor also includes functionality originally provided by window managers you might get into a situation where you can't use you tiling or whatever desktop for gaming and have to switch compositors for different applications with different priorities. Fun times... |
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