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by Crinus
2547 days ago
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See my other posts where i explain why that would be the issue as well as how it could be addressed, but that would require hardware that AFAIK doesn't exist. I do not have any benchmark as the only way i can think of for performing a proper benchmark that measures input-to-output latency would be using something like rigging a mouse to a robotic hand (or something like that) and capturing the screen output with a very high speed (e.g. 1000fps) camera. Sadly i do not have the necessary equipment for doing that. |
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