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With hockey, or any other professional sport, it doesn't matter if the skills aren't transferable, as a good hockey player will be in demand for as long as hockey is around. There's a built in longevity to the game that there isn't in e-gaming. If you dedicate years to honing your Starcraft 2 skills, but consumer interest shifts to Overwatch or Destiny, can you retrain fast enough to compete at a similarly high level? In IRL sports, the rules of a specific game don't change. Neither does the size of the field, the goalposts, the ball itself. So as long as you're able to improve your physical/mental focus, you can improve your performance. That's not the case when multiple variables around the game itself are changing. |
Also, the skills are more transferable than they'd first appear - for example, several players have been competitive in more than one FPS game. Plus, streaming, analysis, coaching, and commentary are becoming quite lucrative.