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by AnIdiotOnTheNet
2686 days ago
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This kind of engine is great as a starting place for programmers, I think, but Unity is probably what you want for the kind of thing you're doing. There's also Godot if you want to stay in Open Source land, but it probably isn't as good and certainly doesn't have the same level of coverage in tutorials and documentation. Or there's the time-tested path to gamedev: modding existing games. |
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Godot's 3D capabilities, while almost certainly not as full-featured as Unity, are plenty enough to make an old-school FPS, and a lot more.
The Godot online docs are quite good; well organized, clean layout, easy to find stuff. But for tutorials and howtos, I've had more success with YouTube screencast videos vs the Godot docs.