| There are a lot of areas that OpenAI needs to improve on. the bots generally; 1. terrible at warding and dewarding 2. are terrible at using spell spam to farm. while their aoe
spell usage is great in team fights, they suck at using spells to farm when they are alone. Gyro used his ult to farm a normal sized lane and still missed half the creeps. 3. don't understand bouncing spells like the lich nuke. In fact many times lich used that spell as a poking spell. 4. Bad at non-nuky/long running ultimates. DP made really bad usage of her ult several times outside of team fights. 5. Bad at judging Roshan respawn. 6. bad at using ability runes. 7. Are bad at juking. They have the right idea to start the juke when the chasing enemy is on a high ground ramp, but they can't time the highground fog jukes properly. 8. not good at prioritizing specific heroes in team fights (cores over supports, if both look equally chasable) 9. terrible at dealing with split pushes. They prioritize defending their towers over everything. Also bad at split pushing, in general. 10. bad at properly utilizing buybacks. If some heroes buyback during the defense, it is expected that the remaining heroes should ensure that the enemies can't escape, otherwise buybacks would be pretty useless. 11. when they are behind, they simply don't have any coherent way of catching up other than taking huge team fights. Which the enemy team will deny the AI, if they are smart. For now winning lanes and having overwhelming team fighting abilities is the only meta that the AI seems to be doing. |
Is OpenAI's team-fight "so good" that compensates for these huge mistakes and allows them to compete with pro teams?
For me as a player, the team fights are quite confusing and overwhelming. The most complex part of the game.
If the OpenAI team got the teamfights covered that well, I'm pretty much sure they can improve their farming/warding techniques as well.