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by Jach
5734 days ago
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While it's great that they realize piracy isn't the reason, I don't understand why they want to bother with increasing security measures that will inevitably get broken again by an already tiny minority. It just increases the system dev time and a portion of the cost of the system as a whole among their customers, possibly even inconveniencing game devs if they have to follow some sort of API for DRM (I haven't worked with Nintendo gear, so I wouldn't know). |
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With Nintendo however, they've had a history of absolute control over their console and I think that it's been working against them in the long-run. In fact I remember a specific instance with the Wii where the homebrew scene had discovered a security flaw that was not necessary for homebrew but could be exploited by pirates and the folks who discovered it even attempted to contact Nintendo to let them know and to also extend an "olive branch" to them to let them know that the homebrew scene isn't trying to break the consoles for piracy's sake. Of course Nintendo gave them the cold shoulder and it was exploitable in the wild for a while until it was eventually caught by Nintendo's engineers and patched in a routine update. The only problem is that Nintendo's updates have sometimes been known to cause problems and it was ironically enough the homebrew scene that had the fix.