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by Jach 5727 days ago
Replying to myself as sort of a reply at various other repliers: if you're arguing that DRM helps "slow down" piracy for the first week or however long a game is expected to sell well, you're now going against the article's major premise that piracy doesn't affect the sales all that much. Furthermore, this is a console we're talking about, the costs of pirating are relatively harder than just going to a torrent site and finding an EXE (that you may or may not trust) or something as simple as an MP3. We have distributors like Walmart showing shiny game cases to many people every day. A single game is 4.37 GB ( http://wiki.nintendo-scene.com/index.php?title=Wii_Disc_Back... ). Lastly, DRM does not imply sales at all. (For those of you who forgot: http://www.wolfire.com/humble )

The best strategy in the first place for game companies is to create something people want, as Nintendo admits. Whether you have DRM after that is irrelevant, because people will buy regardless, and people will pirate regardless, which makes Nintendo's whole DRM stance very peculiar, and now I wonder if it's just trying to make third party manager-types feel better.