I recently switched from a pixel to the iPhone X since the pixel 2 seemed very underwhelming to me. I'm honestly surprised how easy the switch was and how much more I like the X/iOS than the pixel/android. The one thing iOS is sorely missing is the notification bundling.
I tried the same thing and my biggest problem with iOS is that it feels like you can't cancel most animations. They take forever and you have to wait for them to finish either for it to actually allow you to continue or to be able to reliably hit the next target. It just felt so much slower than Android.
Android has three buttons rather than one, reducing menu fatigue. System settings are more customizable and generally easier to and more intuitive to use. Launcher screen be replaced by 3rd party app. Keyboard can be replaced by 3rd party app. Browsers can run any engine they want. Apps can host code. Terminal is a first class citizen. Phones can have the bootloader unlocked legally. Supports launch screen widgets. Better integration with Google services.
Sorry if iPhone now supports any of these. It didn't when I switched over from a 4.
I don’t know exactly what you mean by system settings, but iOS has a decent settings system. Android’s settings page UI is better, but iOS has a really impressive range of settings especially if you go into the accessibility menu. It has all sorts of detailed changes you can make to the UI and control scheme for the phone.
>Keyboard can be replaced by 3rd party app.
iOS has this now.
There are some things I miss from Android - one is the notification LED. Accessibility sets will let you use the flash as a notification light, but it’s a little bit more than I need.
Face ID is fantastic. I love how it sensors my message notifications until I look directly at the screen (this is configurable).
It is if you are a programmer. Must everything be locked down and controlled by a corporation for our safety? Are you aware of any issues this has caused on Android?
People are used to how their phones work, it's a form of lock-in. I can't figure out how a Mac works, never mind an iPhone. I just get annoyed in the first 10 seconds and give up. If iPhone could be made to work more like Android, I'd switch to the superior Apple privacy story. As it stands I really hate using Apple UIs.
Atleast give some constructive complaints, hating the UI sounds like a personal rant and not a good one as well when the whole world copies Apple's UI.
You open xCode, nothing appears, it just changed top menu.
You click on any other app in the meantime, and you need to go back to dock to do same action that opened it in first place.
You try to maximize window? For some reason it will move to other desktop.
You try to drag a window to the side, like in every other OS, to have it on half on screen? Nooo, users prefer long clicking on little maximize icon.
(and there's a ton of other hidden actions like this, looks like new users should just right click every control possible to discover them)
Mouse support is completely broken, looks like acceleration is optimized for touchpad, and you cannot fix it in settings.
And worst of all, I have to deal with this 'perfect UX' because, no you won't be able to develop an iPhone app on your Linux PC.
hating on iPhone? It's explaining why both parent comments don't share the same opinion. Everything else I said was very explicitly subjective, am I not allowed to express that I don't like using something?
> whole world copies Apple's UI
That is absolutely false, outside of the Apple marketing machine. Everyone copied Xerox and UI subsequently evolved byways of everybody copying everyone else in one way or another. I've also yet to see an integrated menu on Windows or Linux (although I am sure there exists some exotic window manager that does it) - so there's one concept that hasn't been copied and is entirely invented. There's also the Office ribbon. The modern iteration of flat UIs was born of the Metro interface language, a Microsoft invention - this now features strongly on both macOS and iOS.
This is also not true, Microsoft made it pervasive: between 1996 and 2017 MacOS has only ever peaked at roughly 10-15% market share. It is during this period that the market cap of computer users increased from millions (which can hardly be called "popular") to billions.
This is also shifting the goal posts. Your original comment had absolutely nothing to do with "who made UI popular."
Have you given macOS a serious chance? When I first tried it out, almost 10 years ago, I HATED it. But eventually I was convinced by my brother to give it a genuine chance for a week. Since then, I haven't gone back. Whenever I setup a linux PC, the first thing I do is fix the hotkeys to match macOS.
If you have used Windows since Win95, CTRL+Left/Right is most-likely muscle memory. This hotkey also works in most Linux programs, including Vim and the terminal. It's practically as universal as ALT+F4. macOS does its own special thing. This is by and far the largest issue I have with macOS. It might sound silly, but keep in mind that I get thrown to a different desktop multiple times a minute, completely losing mental context each time, because I am using something that has the same effect everywhere else.
Assuming I could change the hotkeys to something less inane, I still wouldn't go near the ecosystem. I flat out refuse to spend $1700 on these specs[1] (i5 with Intel graphics), when I can spend $1899 on one of these[2] (i7 with GTX1060).
The iPhone is a different story and I might try it.
Not one single thing you wrote would be considered basic usability for 99% of smart phone owners.
> Many Android apps are more mature and have more features than iPhone equivalents.
Lol. Ok. Even the most ardent Android supporters don't claim that Android's app ecosystem is nearly as mature as Apple's.
> Slow handsets after 1.5 years
Slower handsets after your battery has degraded enough that your phone risks shutdown, thereby prolonging the life of your device and ensuring it's available when you need it. Easily resolved by getting a new battery.
So you want to say the recent battery fuck up by Apple was totally unintentional?
Of course software updates are designed to slow down your device after some years and it doesn’t matter if you use Apple/Microsoft/Google.
I'd like to see that list of Android 8 bugs and then compare it to iOS 11. You just need to look at the frequency of iOS 11 point releases to see what a mess they've created. They've released 10 iOS 11 updates so far and number 11 is just around the corner.
Characterizing iOS 11 as a mess is a gross exaggeration. If you told 99% of iPhone user's their phone was a mess, they wouldn't know what you were talking about. I would say Android version fragmentation is a significantly larger mess than anything Apple has ever done.
> You just need to look at the frequency of iOS 11 point releases to see what a mess they've created
Another interpretation is that they care more about software quality, and are fixing things that would be left broken by other manufacturers.
More Frequent updates doesn’t neccesaraly mean more bugs. It mostly means that they can patch the OS much more quickly and easily.
Also some of these updates are feature updates and many of the updates on iOS correspond to updates to play services as much as they aren’t updates to the core OS.