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by _pgon
3207 days ago
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It's a higher level API and you're deliberately ignoring all of its higher level features and concentrating on the part that clearly is underdeveloped. Maybe you should use your imagination instead of putting a square peg in a round hole? |
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As the title of the post asks: "I don't know who the Web Audio API is designed for".
The high-level nodes are not featureful enough for professional audio production, and too slow and underspecified for game engines like FMOD / Wwise.
The low-level bits fall somewhere between impractical, deprecated, and useless.
Who is it designed for?