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by pimlottc
3391 days ago
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I agree, the yellow/green/red is rather difficult to distinguish. Aside from altering the colors, it could also use different symbols. In general, it's good to have multiple distinguishing qualities (e.g. color, shape, texture). This helps make things more distinct for all users, not just those who might be colorblind. |
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If this was a full-blown game (and not a 7-day proof of concept), I would try to make the combat UI more robust.