|
|
|
|
|
by pimlottc
3391 days ago
|
|
Huh. I didn't see any relationship between the "#" characters and the game theme. The combat mini game stuck out to me anyway, as an abstract puzzle game in the middle of a hack-and-slash adventure game. Still, if you are set on using #, you could try varying size, boldness, italic, rotation, font, etc. |
|