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by boomlinde
3396 days ago
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I don't think that the criticism is that easily dismissible. It's not so much that it's keyboard controlled (that's great for the reasons you mention) or that it's hard (that's ultimately part of its charm). It's that the interface is inconsistent with itself. A great example (from when I last spent any comsiderable time with it) is that different menus use different controls and mechanisms for selecting a menu item. Some have you type a single character, while others have you scroll through them with varying pairs of keys for no obvious reason. It's a natural result of organic growth and IMO outweighed by a great game, but the cognitive load of using the interface definitely isn't its charm for me. |
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Then you need to create a task with a specific type of gem to encrust, again the task will delete if that gem type is unavailable.
Finally the encruster will select an item in your fortress at random to encrust with that type of gem.